How to Close Faces Continuously in Blender
![面閉じる](https://tantena.com/tantenablog/wp-content/uploads/2023/10/面閉じる-150x150.gif)
In this tutorial, I will show you a method to easily close faces in Blender without the need to select edges multiple ...
Copying and Pasting Keyframes in Blender Animation
![Paste Keyframe English](https://tantena.com/tantenablog/wp-content/uploads/2023/12/キーフレームの貼り付け英語-150x150.gif)
In this article, we will introduce how to copy and paste keyframes in Blender.
Copying KeyframesTo copy a keyfr ...
How to Change the Resolution in Blender Rendering
![Output Property English](https://tantena.com/tantenablog/wp-content/uploads/2023/12/出力プロパティ英語-150x150.png)
This article introduces the method of changing the resolution when rendering in Blender.
Method of Changing the Re ...Blender Displaying Bone Names
![ボーン名前表示サムネ](https://tantena.com/tantenablog/wp-content/uploads/2023/06/ボーン名前表示サムネ-150x150.png)
This article explains how to display bone names in Blender.
By using this method, it will be easier to confirm ...
Blender Bone Not Following Issue
![Thumbnail of post image 064](https://tantena.com/tantenablog/wp-content/uploads/2023/05/ボーン追従サムネ-150x150.gif)
This time, we will introduce the solution to the problem of bones not following in Blender.
This issue occurs w ...
Steps for Renaming Bones
![プロパティ ボーン名変更](https://tantena.com/tantenablog/wp-content/uploads/2023/05/プロパティ ボーン名変更-150x150.png)
To rename a bone, first enter edit or pose mode. Next, select the bone you want to rename.
Move to the bone tab ...
How to flip Blender poses
![ポーズ反転サムネ](https://tantena.com/tantenablog/wp-content/uploads/2023/05/ポーズ反転サムネ-150x150.gif)
Here’s how to flip (mirror) poses (keyframes) in Blender.
How to flip poses (keyframes)To mirror a pose, ...
How to move bones in mirror (symmetrical) in Blender’s Pose Mode
![Pose-Mirror-X-Axis](https://tantena.com/tantenablog/wp-content/uploads/2023/04/Pose-Mirror-X-Axis-150x150.gif)
This time, we will introduce how to move bones in mirror (left-right symmetry) in Pose Mode using Blender.
The way ...Blender: The issue of the model displaying as triangular faces during rendering
![レンダリング三角面](https://tantena.com/tantenablog/wp-content/uploads/2023/04/レンダリング三角面-64315ca596d4e-150x150.jpg)
This time, we will introduce the solution to the problem where quadrilateral faces are rendered as triangular faces w ...
Blender Beginner’s Guide: How to Create and Use Bone Mirrors
![ボーン対称化](https://tantena.com/tantenablog/wp-content/uploads/2023/02/ボーン対象化-150x150.jpg)
Select a bone other than the center
With a bone selected, right-click and select Auto Name from N